Category Archives: Announcement

Paranoia by Nohako Studios

Hey, everyone. This is Philip, Levi’s good friend from way back in grade school. Levi has graciously given me this space [1] to plug our entry for Smart’s Mobile Developer Competition: Paranoia. Please do consider voting for us. Why? Paranoia … Continue reading

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New Server, Lost Post

I’m happy to announce that we have migrated to a more reliable server. That means less downtime. This has, however, come at a cost: my most recent post before this announcement, “How to Win My Vote” wasn’t backed up, largely … Continue reading

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Updates on the Redesign

I think I’m getting closer to how I originally intended the blogposts to appear (grouped by date). My more recent programming experience with flex coupled with my inability to manage my time (i.e. forgetting about everything else, and simply focusing … Continue reading

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Introducing A New Author

I’d like to introduce you guys to Kenneth. He’s a very good friend of mine, and one of the sharpest minds I know. I’m sure he’ll quickly become a favorite as he’s a brilliant writer (far better than I am, … Continue reading

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Redesigning. Again.

As the title suggests, I’m redesigning Onymous again. I’ve been feeling that the design is too heavy-handed and too… noisy. So I’ll try to go for a lighter and cleaner design. If you see strange things happen in this blog, … Continue reading

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Aligning a Grid to a Baseline (Part 2)

A while back, I talked about an equation I developed to align a grid to a baseline in order to speed up my print design process. A couple of people commented, saying that you guys could benefit from a visual … Continue reading

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Updated Site Design

Just as a follow up on my previous post: 1. I muted the white into a light gray, and lightened the black into a dark gray to reduce the overall contrast. It should be easier on the eyes now. 2. … Continue reading

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It’s alive!

Hello, friends! It’s me, Levi, and I have great news. (For me, at least.) I’ve been hiding out in a dark cave designing, coding and debugging day and night for about 2 weeks now, trying to get this thing to … Continue reading

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